From the Blog:
Every Night I Dream I'm Jamming - My Molyjam Postmortem
From whatwouldmolydeux.com: AN INTERNATIONAL 48-HOUR GAME JAM EXPLORING THE WORKS OF @PeterMolydeux MARCH 30TH - APRIL 1ST, 2012 Note: If you don't know what the MolyJam was, you can read all about itself here and play all the games from the jam here. Theres video of many of the games here. The...
From Blocks to Blobs
As there's no major content updates this week I thought I'd go back through my files, and look at just how Mallow Drop came about. Several years ago, fresh out of uni, I attempted an isometric game engine. It was NOT a success. It did teach me enough math and programming...
Mallow Drop Demo Goes Live!
Today, after nearly six months in development, the demo for Mallow Drop finally hits the Android Market! The demo features a small sample of the early levels from the full game, and shows off the new Boxy2D engine build redeveloped for mobile. The demo currently features: 13 levels 3 achievements a secret unlockable player skin...


